In my experience they nearly doubled my performance from 40fps to 70fps on a i7 8700k 16GB RAM GTX 1070 at 1440p. We recommend the Medium setting as you get a slight boost to fps and fur is rarely on screen for the most part. Red Dead Redemption 2 was one of 2018’s very best sellers, and is one of the highest-rated games of all time. The High setting offers the most lifelike recreation of fur on bears and the like but has a bit of a performance cost. 30-45% max GPU/CPU utilization on mostly medium settings with an i7 8700k and 1080Ti at 1080p. Before diving headfirst into the ocean of graphics settings, check the official system requirements for the game to see how your PC stacks up. This setting determines the quality of fur rendering across a few types of animals and some player character coats found in the game. The Xbox One X uses the equivalent of the High setting and we recommend using that setting. I think a lot of people said that textures on PC are way more detailed... 28. share. High does offer sharper, more detailed reflections, but almost all the water in the game has ripples on the surface or is fast-moving (in rivers, etc), so spotting the difference takes a lot of focus and using High isn’t worth the performance hit. The Ultra option is equivalent to the Xbox One X version of the game. Moving to High is not worth the slight performance penalty. Enabling this option incurs a 3-5% performance hit for a minor boost in tree quality. We didn’t really see any benefits to enabling this setting, so we recommend leaving it off to avoid the performance penalty it incurs. Enabling SSAO will add shadows to the cabinet interiors and around the items in them. Players can alter the in-game rendering resolution using this setting while still outputting the result at the native resolution of their display. For example, if your PC is unable to stay at 60Hz or above, each dip down to 30Hz when Double Buffering is enabled will make the game feel stuttery. Red Dead Redemption 2 is one of the most beautiful games on PC — but you don’t need a monster rig to run the game properly. SetupGeForce RTX 2080 SuperIntel i7-8700K CPU @3.70GHz (Coffee Lake)Z370 AORUS Gaming 532GB DDR4 G.Skill RAM, Basic SettingsScreen Type: FullScreenVSync: OffTriple Buffering: Off, Texture Quality: UltraAnisotropic Filtering: x16Lighting Quality: UltraGlobal Illumination Quality: UltraShadow Quality: HighFar Shadow Quality: HighScreen Space Ambient Occlusion: UltraReflection Quality: HighMirror Quality: HighWater Quality: CustomVolumetrics Quality: CustomParticle Quality: UltraTesselation Quality: UltraTAA: HighFXAA: OffMSAA: Off, Advanced Settings: UnlockedGraphics API: DirectX 12Near Volumetric Resolution: HighFar Volumetric Resolution: UltraVolumetric Lighting Quality: HighUnlocked Volumetric Raymarch Resolution: OnParticle Lighting Quality: UltraSoft Shadows: UltraGrass Shadows: HighLong Shadows: OnFull Resolution SSAO: OnWater Refraction Quality: HighWater Reflection Quality: HighWater Physics Quality: 0/4Resolution Scale: 5/4 (x1.250)TAA Sharpening: OffMotion Blur: On/Off (Preference)Reflection MSAA: OffGeometry Level of Detail: 5/5Grass Level of Detail: 6/10Tree Quality: UltraParallax Occlusion Mapping Quality: UltraDecal Quality: UltraFur Quality: HighTree Tesselation: On, 5 Key Photo-Editing Terms you Need to Know, The Huawei P20 Pro’s Impressive Camera Tricks Explained, Professional Photography and the Fast Art of Business. Stream and download 80% of 4K - Mix of ultra/high/medium settings (PC) from Red Dead Redemption 2 in very high quality This setting toggles the game’s built-in VSync solution for the elimination of screen tearing. It also applies to virtually every other object in the game. We highly recommend enabling this setting as it increases immersion and is one of the bigger upgrades over the console version. This setting controls the accuracy of water refraction, reflection, and physics quality. Adjusting this option will change the Volumetrics Quality option above to Custom. Higher settings will offer a better simulation with more accurate light scattering and shadow casting. Does Better Gear Make You More Creative as a Photographer? Red Dead Online is now available for PlayStation 4, Xbox One, PC and Stadia. We recommend 16X for high-end PCs and either 8X or 4X if you need just a little bit more performance (1 to 2%). Using the High settings offers the best image quality, but the Medium setting often looks just as good and will help you gain a 2-3% performance boost. Like its sister setting above, adjusting Far Volumetric Resolution will dictate quality for fog or clouds at a great distance. The effect can be very striking at dusk or dawn, as well as nights with a full moon where players may find themselves in a damp forest. This slider offers a way to set image quality without fussing over each individual toggle. Understanding the abundance of graphics settings in Rockstar's new PC port of Red Dead Redemption 2. This setting allows objects like mountains, cliffs, and trees to cast shadows over distances much farther than the typical in-game shadows. Chris Jarrard likes playing games, crankin' tunes, and looking for fights on obscure online message boards. Red Dead Redemption 2 uses parallax occlusion mapping to add shading and detail to what would otherwise be flat, unshaded surfaces. Adjusting this option will change the Volumetrics Quality option above to Custom. This setting determines how accurate the reflections found in glass and puddles are rendered. Debuting on Xbox One and PS4 last October, Rockstar’s western opus pushed the console to their limits and left PC gaming enthusiasts wondering what a PC version might look like. Quality Preset Level: Custom Texture Quality: High Anisotropic Filtering: X8 Lighting Quality: Medium Global Illumination Quality: Medium Shadow Quality: Low Far Shadow Quality: Low Screen Space Ambient Occlusion: Medium Reflection Quality: High Mirror Quality: Medium Water … As far as we can tell, it only affects performance at night, regardless of which level you choose. I listed a few tweaks and tips to fix the issues in Red Dead Redemption 2 and Red Dead Online, such as fps drop , spikes , low FPS , stuttering , lagging , freezing . Short for Multi-Sample Anti-Aliasing, this setting offers aliasing reduction with the best possible image quality at the highest performance cost. Put the new modded system.xml in the Settings folder, overwriting the old file. By default, the SSAO is rendered at a fraction of the native resolution to help with performance. This setting controls the quality of volumetrics (fog, mist, etc) that are near the player. We recommend leaving this setting on High or Ultra as it does not seem to cause any performance hit. The graphics settings for Red Dead Redemption 2 can be accessed from the Story Mode main menu before you launch the game or once you’ve loaded in by pausing and navigating to the settings menu. It is most noticeable on dirt roads and other surfaces not covered in vegetation. Red Dead Redemption 2. We recommend leaving this setting off and using TAA instead. Designates the monitor on which the game will be displayed for users with multi-monitor configurations. If your native resolution is 1920x1080p, setting this option to 0.5 would result in the game being rendered at 1280x720p and upscaled to 1080p. So I suggest leaving these on the 'Medium' setting, because even then, the particle effects still look great. This guide will explain those settings so that you can get the most out of your time with the PC version of Red Dead Redemption 2. We recommend always using the native resolution of your device for the best image quality. We recommend keeping this setting on Ultra since lowering it offers no measurable boost in performance. The output resolution of the game to your display. Which is at High settings on 1080p performance. We recommend using Ultra unless you are hurting for performance. Medium is a match for what you get on Xbox One X. When on the lowest setting, this slider removes many objects from distant view altogether. This setting applies Multisample Anti-Aliasing to items rendered in reflections. This setting controls the application of object-based motion blur. Use GeForce Experience optimization as a start - it provided me with the best baseline settings after all sorts of tinkering and reading and more tinkering. Though it is less realistic, some players may prefer sharp shadows at all times and should disable this option altogether. Medium … Scaling from 3200x1800p to 3840x2160p (4K) will provide better results than trying to scale 1920x1080p to 2560x1440p. Developed by the creators of Grand Theft Auto V and Red Dead Redemption, Red Dead Redemption 2 is an epic tale of life in America’s unforgiving heartland. Every graphics setting in Red Dead Redemption 2 PC benchmarked and tested for Frames Per Second performance hit. This will affect how detailed textures will appear when shown at an angle to the camera. For PC on the PC, a GameFAQs message board topic titled "Sooo.is Red Dead Redemption 2 a crappy port?" Short for Fast Approximate Anti Aliasing, this setting also attempts to eliminate aliasing with a different approach. At these settings, you will notice some slight banding or dithering in the light, but it will run 3-4% faster than using Ultra, which offers the best light simulation and eliminates the artifacts seen in the console versions. Triple Buffering introduces a single frame delay to ensure smooth output regardless of frame rate fluctuations below the display refresh rate. Moving this slider all the way to the right offers a big increase in visual quality, especially for scenic vistas, but comes with a large performance hit. It can make ruts in a dirt road have shadows, give brick textures the appearance of being individual 3D blocks, and more. Users can force the game to output to their display at a specific refresh rate. Use the Low or Medium setting to get something close to the Xbox One X version of the game. On the second setting, distant objects are added back in, with some receiving shading. This allows for grass to cast shadows on the ground and on itself. This is one of the most demanding settings in the game. RTX 3070 PC Gameplay (modded playthrough) Recorded With Shadowplay Monitoring Program. This dictates the accuracy of water surface reflections. This setting determines the accuracy of the Global Illumination simulation. Enabling MSAA, especially at higher resolutions, will tank performance. If the above screenshot is any indication, Red Dead Redemption 2 for PC can be drop dead gorgeous, if you don’t mind your performance struggling. Rockstar opted to include loads of graphics settings in Red Dead Redemption 2 so that players could tinker with performance and image quality. In common with most PC games, Red Dead Redemption 2 is best tuned to varying degrees on a per setting basis. PC PC. On Ultra, the light simulation is even more accurate and the light emitted from lanterns will flicker and move like their real-life counterparts. This slider controls how accurate the water simulation is, as well as how much player interaction can cause fluid deformation. Red Dead Redemption 2. But I believe I’ve found the perfect settings for my setup which will also help if your setup is similar. - Page 3. We recommend keeping this one cranked unless you are desperate for a 2-4% performance hike. Supposedly this option controls the accuracy at which particles are illuminated, but it is difficult to see any difference between the options in real-time. The slider offers four positions, with the fourth setting representing Ultra. Leave this setting on Ultra as it offers no real performance hit. Greatly affecting the quality of tracks in the snow or mud, Tessellation Quality can have a large impact on visual quality. Moving the slider all the way to the left will offer the best performance at the cost of overall image quality. We recommend using Medium for the best compromise of speed and image quality. Like the Water Quality setting above, this toggle controls multiple others in the Advanced Graphics Settings. For windowed and borderless window modes, the game defaults to your Windows desktop refresh rate. If you are looking for a big boost in performance, dropping Lighting Quality to Medium can help you grab a 25-40% performance boost over High and Ultra. Cloud rendering resolution is also dictated by this setting, with High and Ultra eliminating the aliasing and artifacts in the clouds seen on the Xbox One X version. Underlined in yellow in the picture. SSAO helps to enhance visuals by darkening the areas where two objects or surfaces meet. Reviews. If you set individual options first and then use this slider, it may undo or override any alterations you made. Changing this option requires the game to be restarted. This setting controls the quality of shadows cast by trees and objects that are very far from the player. The Xbox One version uses the lowest setting and offers no ripples from gunshots and low-quality displacement from moving in and around the water. Intel i7-8700K CPU @3.70GHz (Coffee Lake) Z370 AORUS Gaming 5. The differences are easiest to see during daylight hours in shop windows. It will be greyed out if only one display is connected. Adjusting this option will change the Volumetrics Quality option above to Custom. The Medium matches the Xbox One X and offers a good compromise between performance and image quality. Lowering the settings from ultra to low doesn’t always improve performance, leaving you with little choice than to lower the resolution. Rockstar hands over the new and enhanced RAGE engine to the PC userbase with its new port of Red Dead Redemption 2. Red Dead Redemption 2 Console settings according to Digital Foundry. Don't @ him. It appears that using this option incurs no meaningful performance penalty, so we recommend leaving it on. We recommend the Medium setting for players with mid-range or better PC hardware. GeForce RTX 2080 Super. Chris Jarrard posted a new article, Red Dead Redemption 2 PC graphics settings guide, Valheim console commands and cheats guide, Call of Duty: Black Ops Cold War and Warzone Season 2 release date, Watch the rover Perseverance land on Mars here, Watch Robinhood & Reddit CEOs testify on GameStop (GME) stock before Congress here, Red Dead Redemption 2 PC graphics settings guide. While it was not officially announced until late in the year, Red Dead Redemption 2 had been one of the most anticipated PC titles in a long time. Red Dead Redemption 2 Best Settings for FPS. We recommend putting this option on Ultra as it greatly affects image quality with a negligible performance cost. This option is only modifiable when using exclusive fullscreen mode. Notify me about new: Guides. It’s really hard to get Red Dead Redemption 2 to run at 60 FPS on PC. Maxing this option can come with a 2-5% performance cost, but we recommend using it on high-end PCs because it adds a lot to the moments where you stop and take in the breathtaking vistas on display. On Ultra, players can make deep tracks in the snow or mud that will cast self shadows. VSync: Off. Opting for the higher settings will incur a large performance penalty, so we recommend going with Medium. Screen Type: FullScreen. But let’s be honest, that makes the game look straight-up ugly. 32GB DDR4 G.Skill RAM. FXAA does well on static shots but offers worse results in motion. We recommend leaving this off and using TAA unless you need the performance. Resolution Scale will be very helpful to players using 4K displays and looking for higher frame rates. If your hardware falls closer to the minimum required configuration, you might want to stick with the lowest possible settings to ensure smooth performance. This is the most demanding setting in the entire game. Log In to add custom notes to this or any other game. If you modify those options individually, the Water Quality setting will read Custom. This setting determines if the game will run in a window, borderless window or in exclusive fullscreen mode. Getting the Red Dead Redemption 2 running while using a GeForce RTX 3090 can see it could get a very strong 169 FPS. I’ve struggled to find the perfect settings for Red Dead Redemption 2 for months, it was either to blurry with TAA or the frame rate suffered with Resolution Scale. Now, the PC edition is about to launch with enhanced graphics, uncapped framerates, new content, and a raft of optimizations and enhancements that make full use of the PC’s capabilities. For more guides and content on the game, check out our RDR2 hub page. Red Dead Redemption 2 PC graphics settings guide. This setting dictates the quality of all textures in the game. Red Dead Redemption 2 PC (RDR 2) Best in-game Graphics Settings. After waiting for a long era, Red Dead Redemption 2 is now available for PC users also. Red Dead Redemption 2 PC settings: How to get the best performance Luckily, I'm here to help, because boy howdy is Red Dead Redemption 2's graphics menu confusing. This toggle will control how detailed the simulation of things like water ripples will appear in-game. Setting the option to 1.5 would result in the game being rendered at 2560x1440p and downscaled to 1080p. Because it has a minimal performance cost, we recommend leaving it on Ultra. On Optimised, Red Dead Redemption 2 scores a 321% higher FPS than on Ultra, while the 1% lows don't dip below 60 frames per second. This setting will enable the game engine to cast rays into clouds in order to offer a better light simulation. Sooo.is Red Dead Redemption 2 a crappy port? Disclaimer: Red Dead Redemption 2 is an insanely large and complex game. Any difference it may make for image quality will be nearly imperceptible, even if you go looking for it. This slider will enable and enhance objects that aren’t in the immediate vicinity of the player. Copy and save your old system.xml in a folder somewhere, as a backup. Global Illumination calculates how light bounces off of other surfaces (think shining a flashlight against a wall in a dark room and how the light is reflected all over the room to dimly illuminate it). That wraps up our overview of the Red Dead Redemption 2 PC settings. Red Dead Redemption 2 PC: Performance at Ultra vs Low. Short for Temporal Anti-Aliasing, this setting will eliminate jaggies and stair-stepping by sampling previous frames. Red Dead Redemption 2 does not appear to use any full-screen motion blur, so we recommend keeping this setting on to get the benefits of the object-based blur. This affects things like bullet holes or blood sprays on walls and objects. This toggle was added in a post-launch patch for the game and offers the option to hardware tessellate trees in-game. Astrophotography with the Raspberry Pi Camera, Good Mobile Camera vs. Bad Mobile Camera: 7 Key Differences. If you can live with bringing the grass rendering distance closer and don’t mind losing some shadow detail, we recommend using one of the middle ticks on the slider. Report Save. As it will drop your performance at Ultra, we recommend using Medium for all players. Using ultra will greatly reduce performance for something you may never see while playing. I've seen discussion of people on consoles saying there is a way to adjust brightness in display, but I quite literally don't have that option there. On High, dynamic light from the moon and other emissive sources (lanterns, etc) is enabled. The game runs very well and visuals aren’t comprimised much if you set your graphic options to Xbox One X settings. That question was answered on November 5, 2019, when the game launched on PC, bringing along many graphical improvements. The scaling works both ways. This option is used in the console versions of the game. Red Dead Redemption 2 is finally here on PC, and it has a ton of graphics settings to play with. Use High Quality to get something similar to what is seen on Xbox One X or Ultra to make the shadows even sharper. Medium settings 165 frames borderless windowed Game stutters every 10 seconds and crashes some times. This setting determines how far away the game engine will display trees at full quality as well as the quality of shading performed on said trees. Hi, I can't seem to find any option to adjust the game's brightness once the game has started. As a rule, the higher the resolution you scale up from, the better the final product will look. This makes a massive difference in image quality and is arguably the biggest upgrade the PC version has over consoles. I get between 47–65 fps depending where I’m at, time of day, and weather. This option will be one to come back to once you upgrade to hardware that is not yet released. Even at Medium settings, the game is a resource hog, but thankfully the difference between Medium, High, and Ultra settings are not vast visually. This allows laptop users to specify which GPU the game will be rendered on (if the laptop has integrated and discrete GPUs built-in). This setting determines which rendering API the game will use. All systems vary and the game may perform better or worse depending on your exact hardware configuration. Using High or Ultra looks amazing at high resolutions, but the performance hit is brutal. It makes a huge impact on visual quality, though some players may find that it makes the overall image look too soft. It also controls overall cloud quality. I was able to do the initial adjustment, but the game is still way too dark and I want to readjust it to be brighter. This slider determines the distance that grass and undergrowth will be rendered from the player as well as grass shadow level of detail. On Ultra, the game is unplayable. This slider allows users to apply a post-process sharpening filter when using TAA anti-aliasing. Higher levels increase the complexity and shading of distant geometry. Enabling this setting will make the game apply SSAO at the same resolution the game is rendering at. Because seeing most reflections in the game is tough during normal play, we recommend leaving this setting off. If you want to lower resolution to increase performance, use the built-in Resolution Scaling option for the best results. Signup for a Free Account. Red Dead Redemption 2 GTX 1050 Ti + i5-7400 | Low vs. Use these recommendations as a starting point for your graphical experimentation rather than a definitive authority. At higher resolutions (1440p and above) the visuals remain sharp and we recommend using High, though going to Low can help you reclaim a frame or two of performance. This toggle controls how accurate the light simulation is when dealing with volumetrics. The volumetric lighting simulation in the PC version is another of the big upgrades over consoles. Questions. Those with higher-end PCs will have lots of room to experiment with the options Rockstar has provided. Moving the slider all the way to the right offers high image quality (though individual options below may still be possible to push higher). Others should opt for Medium for the best balance between image quality and performance. He understands that breakfast food is the only true food. This particular toggle adjusts three other toggles found in the Advanced Graphics section. MOST PC player cant even run pass Medium settings so i totally say XBOX , Most Pc MaSterRace stuck at GTX 1060 they cant even run pass 60fps and it's lag more than Console version because Frametime is different Double Buffering eliminates the delay but will drop the frame rate to half each time it falls below the refresh rate. If you encounter performance problems in this game with great graphics, this guide is for you! Cheats. High and Ultra do offer nicer water, but the performance hit is massive, with nearly a 40% difference between Medium and Ultra. GPUs with 4GB or less VRAM should try High or Medium. I'm not even trying to push my gear at all. We recommend Medium or Low for most players unless you are going for image quality above all else, or are happy playing at 30fps (or worse). Understanding the abundance of graphics settings in Rockstar's new PC port of Red Dead Redemption 2. We recommend sticking with Ultra as there is no performance to be gained from going lower. I discovered it's rather easy to screw up the advanced settings to the point where the game crashes immediately, but the GeForce Settings have been the best for me. If you change any of the volumetric options in the Advanced Settings, this toggle will display Custom. This setting determines how the VSync setting operates. These settings are as follows: Refer to our guide on the topic for a detailed look at which API to go with. Basic Settings. Shadow Quality: Medium — Higher settings have a performance impact, but medium shadows look good enough for … Salutations Non Epic Game supporters! It's also had a rough launch on PC for many players, though after a … We recommend using Medium or Low here as both options display the shadows and it helps image quality without the performance hit you get from High, which appears to only offer a placebo increase in image quality. Red Dead Redemption 2. This option only affects the mirrors sparsely scattered around the game world. It is impossible to definitively test all scenarios, so the performance and settings recommendations contained within this guide are based on our own findings. The rays measure how thick the cloud is at a given point so the game can more accurately determine how much light should be diffused when traveling from the sun or moon through the cloud (if any). Some of the available graphics options will require that the game be restarted to take effect. It seems as this option only applies to shadows cast by the sun or moon. This determines the resolution of shadows being cast near the player. Things like campfire smoke, sparks, and more are affected by this toggle. If you find the overall image to be too soft after enabling TAA, you can increase the slider to help sharpen the image. Triple Buffering: Off. We recommend using High to gain a small performance bump with a minimal hit to quality. Documents/Rockstar Games/Red Dead Redemption 2/Settings, then find and write down the name of your card on a piece of paper exactly as it is at the bottom. It allows for light propagation through mist, fog, and smoke. Best PC graphics settings to turn on and off in RDR2 It is most visible in places like the in-game shops, where leaving the setting off makes the shelves look like they came from a last-gen game. This toggle will enable shadows to soften the farther they are rendered from the object that cast them. Like Volumetrics, Far Shadows, and Lighting Quality, the Water Physics Quality slider represents one of the biggest upgrades over the console version of the game. We recommend using Ultra for all GPUs with at least 6GB VRAM, as the lesser choices drastically affect image quality. New to Shacknews? The Xbox One X seems to use the Medium setting and we also recommend that players opt for it as well. It has an enormous effect on frame rates at higher settings. This setting dictates how many decals the game can draw in a scene and how far away they will be rendered. Alas, as I explained in my initial Red Dead Redemption 2 PC settings test on Wednesday, the GTX 1060 is really only cut out for 60fps on Medium-ish settings at 1080p, as introducing a greater number of High settings started to push its average frame rate down to around 45fps when I ran its built-in benchmark. It is best to use this slider first before changing individual settings. For starters, Rockstar have completely eschewed the standard quality presets like 'Low', 'Medium', 'High' and 'Ultra' for a sliding scale that goes from settings that 'Favour Performance' to those … The higher the setting, the farther away the textures will appear to be full resolution. This slider can incur an intermediate performance hit on Ultra, so we recommend using a Medium or High position for the best compromise. This setting determines the number of particle effects and quality.
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